Lasts 6 sec. So the clock is ticking, and raid testing has begun. as Blizzard mentioned that Mind spike and Mind flay should no co-exist. TalentMind spike x2, insta mindblast with 60% crit, paralysed for 4s, flay, death, death. Can accumulate up to 2 charges. Bolt, Mind Blast, X, Bolt, Mind Blast, X, etc etc etc. The Talent Surge of Darkness lets you cast Mind Spike withour removing dots from the target when it procs. 2. In the Priest Talents category. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. I've done it countless times. 08 Nov. Problem with mind spike. You are always rolling dots. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. Many talents that saw little play or had very low gameplay impact, such as and Coalescing Shadows have also been removed, with new options such as Voidtouched and Mind's Eye taking their place. Now you may say hey numbers schumbers. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. I just recently came back to the game after barely touching bfa and even less so shadowlands but shadow priest has been my main class since 2015 and was excited to level until I saw the changes. That starts the dot weaving sequence. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. But Mind blast is way better than the rest, Holy Fire is typically like +50% of Mind Flay damage per mana (that including 25% mana regen rate while casting) and Smite is often 20. All processes are up, no cooldowns which to care of--Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). Aquagosa. You continue to spam Mind Flay / Insanity until there’s less than 1 second left on the insanity buff, then let go of shift. Maybe all rng with procs of other things like Mind. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Cast Mind Flay: Insanity. WoW Hotfixes - Updated October 13Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. One of the most glaring issues that I am experiencing when using these two talents is that they both favor similar build paths/playstyles. 1 Like. Mind flay is still there. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Macro to target last target only when focus doesn't exists. 1 Like. god shadow feels awful to play after the patch. However, being interrupted while casting a dual-school spell will still interrupt all respective schools as intended. Mind Spike increases the critical strike chance of Mind Blast by 20%, stacking up to 4 times. Gedankenschinden and Mind Spike are only two no-CD single-target damage spells. There's no luck involved in proccing it It doesn't have anything to do. For the time being, this seems to spell the demise of Mind Spike for burst damage. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5% damage variance. Mind Flay damage increased by 20%. I realize they don't want to add glyphs attached to brand new spells, which is why I specify "post 4. No longer replaces Mind Flay or deals additional damage with [Mind Blast]. Mind Spike vs Mind Flay. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. If you’re doing trash packs, and have searing nightmare specced, then Voidform’s value becomes purely the damage amp + mastery damage. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. If you're looking to burn real fast, Mind Spike is helpful. Mind Flay and Mind Spike Mind Spike currently feels like it has no place in the shadow rotation and is in direct conflict with Mind Flay. Cast Mind Spike or Mind Flay; Cast Divine Star, Shadow Word: Death or Shadow Word: Pain if you are moving. Allow Entering Arena. Dark Accession should increase damage of everything except dot. Currently, Mind Sear requires 50 Insanity minimum to cast. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. WoW Classic Era and Hardcore Hotfixes -- Updated October 13. I’m truly baffled and curious how “vampiric touch spam simulator 2023” will ever go down as a rework worth mentioning I will reroll for this next raid tier for sure, and I can’t wait to see you “rework” shadow again 2 tiers from now when you realize you killed the spec and. Developer note from the offical 10. If you spec mind flay: insanity and damnation for example, you could cast. Mind spike and mind flay are mostly fillers with nearly the same function. Mind FlayAssaults the target's mind with Shadow energy, causing (295. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Multiple Target Priority List. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. Mind Flay damage increased by 10%. One huge drawback is the style of play. As mentioned above it can be used when locked out of shadow 3. Requires Priest. Assume a Shadowform, increasing your spell damage dealt by 10%. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. You can read all changes to 10. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. Niche talent setup that does not rely on Void Eruption or Shadowy Apparitions. While. cancelling a mind flay insanity cast early. Targeting virtually all CC takes so much depth out of the game. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. use mind flay as a filler Don't bother with mind spike to keep it simple. What was a bad spell in Cata is now somehow ever worse in MoP. Mind Flay: Insanity has been slightly redesigned – Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. It also provides Shadow with a spell. It was a mistake to ever think it should be apart of normal gameplay and used all the time. World of Warcraft Lore Trivia Game - Stump Sean Episode 2Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. If you cancel spike half way through, you get no damage. That’s really weird. SHAMAN In a future build, Mind Sear will tick every 0. Mind Spike replacing Mind Flay. Generates 16 Insanity over the duration. Use Shadow Crash if you are using this talent and the target is stunned or cannot move. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). Shadow has been FOTM since the MDI. Make Mind blast spread VT Make Shadowword death spread SW:P. Where you play the way before Shadow Orbs or Voidform was a thing. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. Mind Flay would be broke as heck if you could move, but it’d give some sort of perk vs Mind Spike. 2022: Made some parts of the rotation around Mind Blast easier to read. Improved Flash Heal - Increases healing done by Flash Heal by 15%. Whispering Shadows-Causes your Shadow Crash to apply Vampiric Touch (and Shadow Word: Pain if talented into Misery) to up to 8 targets. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. Improved pathing in the general tree. simc","path":"profiles/Tier29/T29_Death_Knight_Blood. Mind Spike damage increased by 9% and now replaces Mind Flay. Mind Spike damage increased by 15%. This is actually unnecessary button bloat. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. World of Warcraft ForumsI’ve read them and don’t feel like its a good direction for the class. A Spike build has a lot of short and instant casts, a Flay build has a slow and generally slower gamemplay. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. I personally hate spike. And what i mean by wasting is you arent able to use every ability on cooldown when it comes up or procs because of having to cast mind spike. Assuming Mind Spike’s cast time will be affected by haste it generates the same amount of Insanity per second as. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. 87% [ 314. If you have 5 stacks of evangelism and are reasonably certain you can primarily mind flay/mind blast for the duration, use archangel. I don’t want to build and slow burn, it doesn’t work. Alternatively, use it when shadow locked. first priority is keeping all dots out. Cast Mind Blast; Cast Void Torrent if you have all DoTs on your target (make sure to use all Mind Blast and Shadow Word: Death charges before Void Torrent to. 2) Write out the primary spell together with the wanted spell. (Get gravestone scepter ASAP, 24'ish is good for a BFD run as priest. I also hear there is heavy pvp happening in the Beta as well. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. 3411 views 4 stars 433 installs 8 comments. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). Mind Spike damage increased by 9% and now replaces Mind Flay. When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools). use void form with if you want to play mindflay. /cast [@cursor] Shadow CrashBro, the best range with the most damage and survivability in game right now is the Mage. Bro, the best range with the most damage and survivability in game right now is the Mage. ) Get shadow focus, imp. Does not require shapeshift. Use misery talent, keep dots up, fill in with mind blast/mind flay/ dispel magic. ) 17Cast Mind Blast if capped on charges. 18Cast Void Torrent. The problem with Dominant Mind is that it has a short 30s duration and if you kill the trash you have to wait for it to pop out and then stop and kill it. Mind Blast deals 30% more damage and generates 4 additional insanity. ReplyMind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. It’s usually Blast - Pain - Mind Flay (then finish with wand). Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. There’s so much other stuff to be doing. Cast Mind Spike to reduce the cast time of your next Mind Blast. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Mind Spike is primarily for enemies which will die soon so that dots will not tick longer. 8. [Mind Blast] - (Macro)--Starting normal rotation. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. The number of spells/rotation spriest has is intimidating at first glance. . I might be wrong, but I think the intent is that you don't use Mind Flay unless you get an Insanity proc in a Mind Spike build. I agree to bring back Mind Spike as a burst tool. If mind blast is instant cast from Mind melt then mind blast will glow, so you. Haste reduces the duration and time between ticks, but does not add additional ticks. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. Shadow Priest UI. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Generally speaking use Mind Spike in pvp only when flashing showing its instacast, before Mind Blast to buff Mind Blast. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. 02:35 AM. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. It's also very useful on Deathwing. Scaling. We have moved to Warcraft Wiki. 20Cast Mind Flay: Insanity. Shadow needs instant mind spike procs back. Also look at the talents which mean that mind flay increases your dot damage. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. Using Shadowform a second time will cause Mind Spike to transform into "Mind Shatter", which deals an extra point of damage. Shadow has many spells to press rotationally, and this isn’t helping that. At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. Cast Mind Flay instead of Mind Spike while DP is on the enemy target so that MS does not remove it. From Darkness Comes Light is good for it tho, especially in terms of pvp and mobility (which. Cast Mind Spike with Surge of Darkness procs. 1. Business, Economics, and Finance. Premium. After. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Generates 12 Insanity over the duration. (2) Set Bonus: Smite and Penance damage increased by 20% and Smite extends the duration of an active Atonement by 2 seconds. Devouring Plague damage increased by 15%. I haven't done the math, but I feel like Spike is. Feels like a button mashing simulator to do mediocre damage. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Please report the post above if it breaks one of our >rules<. There is no using voidform. Your rough filler priority for this fight will be below, but check out the rotation guide for more details. Cool, thank you. dark ascension is great for a mindspike build. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. Originally I only played holy but have gotten into shadow and I feel that I’ve been doing ok in m+ but I can’t get a good feel for my single target rotation. Cast Mindgames if you have all DoTs on your target, you can delay for a few seconds if Dark Ascension is about to come off cooldown. mind flay and void torrent are counted as dots. Generates 16 Insanity over the. Mind Sear was the “fun button”, and now it’s gone. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. Increases the damage of Mind Flay and Mind Spike by 10%. They have addressed some things that dont feel 'round' with shadow. Dark Archangel: The Wings Spec. In the world of patch 3. 18Cast Void Torrent. 0 (2023-05-02): Damage increased by 9% and now replaces [Mind Flay. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. Cast Mind Flay to generate Insanity as your filler spell. Mind spike would be your casted filler spell when you have nothing better to do. we’ve lost so many things that made the spec flow. 1) Remove those skills from the creator. It also provides the priest with a. Shadowpriest Dragonflight WeakAura [UI] Just created my first full weakaura, let me know if you find any weird interaction with it. Heartshade-echo-isles September 29, 2022, 8:52pm #2. It sucks that mindblast proc resets the spike counter though. This build doesn't use mind flay or mind sear. Essentially there is no room for mind spike to be cast because there is always something better to press. 25Cast Mind Flay: Insanity if available. DP makes Mind Flay deal 80% more damage for 5 seconds, which means the "mind flay feels forced" thing is still going to be prevalent. Please report the post above if it breaks one of our >rules<. mind flay and void torrent are counted as dots. If Mind Flay is interrupted early, it will not generate the full 18. Icy Veins - News and detailed class guides. Mind Spike: InsanityBlasts the target for (276. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. Even better once you get 4 set Dragon Soul as your Shadow Fiend will grant you 3 orbs each time it hits. Mind Spike damage increased by 15%. Haven't had the chance to experience the practical application of. This aura simply tells you which filler to press as a Shadow Priest. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data. is it part of the rotation or not?Psychic Link and improvements to rot build/flay feels fantastic (though from a pvp perspective still much weaker than Deathspeaker). It feels good to have insanity. Now you may say hey numbers schumbers. 19Cast Mind Spike: Insanity. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. 9. Mind Spike as a filler vs Mind Flay (with instant procs) Mind Games Mindbender Shadow Word Death Vampiric Touch + Shadow Word Pain Shadow Crash Void Eruption that gives another filler spell on top of the CD and changes your priorities yet again Mind Sear vs Devouring Plague (with free casts that change priority depending on targets and. 557%. It is the spell with the best damage/mana ratio for the priest, and it has the additional bonus to slow runners by 50% Glyph of Mind Flay Talents Insanity Power Infusion Shadow abilities Shadowform Vampiric Embrace Mastery: Mental Anguish Its debuff has no classification,. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). Mind spike needs its own branch, in fact it needs its own trunk, the old mind spike single target rotation needs either proper support or it's not worth bringing it back. Balanced-boulderfist. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Allow Aura On Level Scale. Shadow Priest in Mythic+ 2. Mind Spike: InsanityBlasts the target for (276. next is spamming mind blast and DPs. The Mind Blade. I don’t want to build and slow burn, it doesn’t work. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). Mind Spike seems to be a much better alternative than both Mind Flay and Mind Blast. So I’ve recently decided to main all 3 priest specs. Hellar21 • 9 mo. You should fully channel this. Even when my instanity is 100 the icon remains greyed out. You know its going to happenIn some quick testing, I found my best damage on single target came from a build which was juggling both Mind Flay and Mind Spike casts, which is perfect, in my opinion. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. Your Mind Flay has a X% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own. Mind spike feels very awkward to use right now, even considering the bug. 5 or 1 to be more consistent) - This can be a little buggy sometimes, yet to find a. first priority is keeping all dots out. ago. The unfortunate part here is that you need to have a 90 on Wisdom in order to recruit Flay properly. It deals Shadowfrost damage, yet also clears any existing Shadow damage over time effects on the target. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. • • Edited. I noticed we have another filler spell now called Mind Spike and that it buffs our next Mind Blast… But when do I use it? We also have Mind Flay which I love using, but I can’t help feeling that it’s a bit. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. Or vice versa. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. Your filler in PvP is dispell magic while using instant proc mind spikes and mind blasts with spread rot damage. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). Shield, Mind Blast, SW:P, Wand to death. 2 - 瞬发 - Increases the damage of your Shadow Word: Pain, Vampiric Touch, [Shadow Word: Void][Mind Blast], Mind Flay, Mind Sear, Void Eruption, Void Bolt, and Devouring Plague by 精通%. The number of spells/rotation spriest has is intimidating at first glance. Cast Mind Flay and Mind Spike as filler spells; Shadow Priest PvP Burst Rotation Shadow's burst rotation is almost entirely instant except for Mindgames. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. In the current build, Dark Accession only help mind blast, which is extremely weak. The WeakAura only loads while level 80 inside a 10/25 normal. I noticed we have another filler spell now called Mind Spike and that it buffs our next Mind Blast… But when do I use it? We also have Mind Flay which I love using, but I can’t help feeling that it’s a bit obsolete with us having Mind. Priest. Dark Evangelism can now also be triggered by Mind Spike. 7 Fury Incarnate. Here is a sumary of what made the. In the current state of spriest u barely use mind flay (never). 2k averaged. I. Really cool talents, and now compare them to the current ones… Just makes me. Shadow Priest UI. Mind Flay is an old iconic SP spell. Row 7 Talents. Stay up to date with all the latest news with Wowhead News Notifications! Get Wowhead. I don’t like this current iteration of the spec and I’m not asking for it to change for those of you that like it, I’m just asking for an alternative to it. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. So the clock is ticking, and raid testing has begun. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. Every time last that, you can essentially cast Mind Spike + your 1st level spell of choice for the same 2nd level slot. In the Priest Talents category. Shadow is wonderful, easy damage. It feels so lack luster. 12 insanity between sear and mind flay, and you only get the TH. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. Rank 1: Your Mind Flay, Mind Sear, and. god shadow feels awful to play after the patch. Having Mind Spike pseudo-replace our filler by just being mathematically better is not fun. Mind Spike: Holy Word: Chastise: Holy Nova: Purge the Wicked: Void Torrent: Devouring Plague: Inescapable Torment: Mindgames: Holy Fire: Mind Flay: Vampiric Touch. Mind Soothe feels better than ever. 86% or higher, Mind Flay is better than Mind Sear for 3 or fewer targets; if it is below 50. Also use mind flay to fake kicks, you can often get some value off of that, where faking kicks with mind blast gets you no value. Feels like a button mashing simulator to do mediocre damage. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . " Adding a secondary effect to Heroic Leap, like a Thunder Clap or letting you get out of roots might be a good role for a glyph. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. That cannot change till they remowe it from the tree. Does not apply to PvP Combat. Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. then mind spike/mind blast it down. +7 to hit, reach 5 ft. For single target, always use MF Insanity per DP. Mind flay vs Drain life. The change to Mind Sear* (edit) making it purely a spender instead of a filler spell can feel clunky at times, but they did massively buff the damage it does to compensate. 094 sec and Mind Blast take 1 sec and do 10126. Cast Mind Blast on cooldown. The only talent that affects Mind Spike but not Mind Flay is the talent immediately after Mind Spike, Mind Melt. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. At 28% I should do on average 28% more or 19. You can swap points between Mind Devourer and Dark Evangelism. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. Mind Flay, including. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. Mine Talent spec is 2/1/1/2/2/1/1. So yeah mind spike is bad, as in it's literally the worst thing conceived by a human. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Difference is 5 insanity vs. Just how the class feels losing mind spike procs and damnation. In the current build, Dark Accession only help mind blast, which is extremely weak. active this was anywhere from 700-400 dps loss depending on reforging. The main thing about Mind Spike is that it's a dual school spell. Buckle up it’s going to be a wild ride. Assume a Shadowform, increasing your spell damage dealt by 10%. In dungeons, you don’t take mind spike at all so don’t need to worry. Mind Spike: Insanity damage increased by 20%. Back at full mana, repeat. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Useful for quick fights when you want quick burst. Some things I don’t so much like:So far it seems that blizzard doesn't want Mind Spike to be used in PvE. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. 557%. save your mana on all those expensive dots spells. Allow Aura On Level Scale. 0. Mind Flay damage increased by 10%. 10. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inthe node Mind Spike should be a choice node: you pick Mind Spike or Mind flay if you pick mind spike the nodes below is the same if you pick mind flay the node Surge of darkness becomes 1 point screams of the voide withg the 2 point set and mind melt should just be mindspike or mind flay. In the Priest Talents category. LIVE STREAM: COMMUNITY: That’s cool it’s still here. New macro still uses damnation/Mind Flay: Insanity to keep dots up but uses Mind Spike/Mind Blast to build up Insanity/ also allow for crazy AOE crits via Mind Melt/Surge of Darkness talents with Psychic Link. For this reason it is suggested you take Mind Spike if you are looking for overall damage. 3 (2016-07-19. Fast explaination of results: Regular rotation is always better. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Mind Sear should be further down the left part of the tree for a dot-oriented playstyle. Dots dots and more dots. A spell. With enough Spell Damage, a Rank 1 Mind Flay can actually out perform the best Wand in the game, even with Wand Specialization, and with enough MP5, is essentially a free Cast. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. Lasts 20 sec. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. This means you should cast it always when the talent procs. Both are lame but still Shadow bolt at least has a projectile. Crypto If the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over the other. Avoid mind flay until 28+ at a minimum, since rank 1 is weak, and rank 2 is weaker than a good wand. Single Target Build for Shadow Priest. Mind spike and mind flay are mostly fillers with nearly the same function. Mind sear was honestly better with searing nightmare. The other choice node is Void Eruption which comes with Voidform and Void Bolt. Keep in mind, the idea behind it is that if you will Mind Spiking, you will be Mind Spiking a lot - the spell will only reach its optimal damage if it's spammed; you won't be able to fit it in your normal rotation. I really don't. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Spike is a shorter cast and is easier to fit into windows where the rotation is busy and less punishing if you have to. 07 Nov.