Filler priority with this build: Mind Spike with Surge of Darkness procs; Mind Flay: Insanity when available. You can insert any available ability here, the point being you are pressing something. I noticed we have another filler spell now called Mind Spike and that it buffs our next Mind Blast… But when do I use it? We also have Mind Flay which I love using, but I can’t help feeling that it’s a bit obsolete with us having Mind. Mind FlayAssaults the target's mind with Shadow energy, causing (295. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. Also, it will always go after the Priest so the tank has to immediately taunt it. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). In dungeons, you don’t take mind spike at all so don’t need to worry. /cast [@cursor] Shadow CrashBro, the best range with the most damage and survivability in game right now is the Mage. In PVP - I will almost. There’s so much other stuff to be doing. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. god shadow feels awful to play after the patch. That’s cool it’s still here. . Rip Mind Sear. We're throwing around a few different ideas:But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. SW:I does 2x mind flay damage ticking for 15k SW:I benifits from mastery. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. 1) Remove those skills from the creator. This will tell the creator that they have to use "Smite" to get Mind Flay to work. 8. I feel like there’s no room in the rotation to fit a full Mind Flay before using another Devouring Plague, especially with the increased duration. Mind Flay: Insanity has been renamed to Surge of Insanity. Use Shadow Crash if you are using this talent and the target is stunned or cannot move. Cast Mindgames. Mind Flay is an old iconic SP spell. Dark Ascension also has its original Cataclysm particles, but people seem to like them even if they are super dated and we could have. If you have 5 stacks of evangelism and are reasonably certain you can primarily mind flay/mind blast for the duration, use archangel. is it part of the rotation or not?Psychic Link and improvements to rot build/flay feels fantastic (though from a pvp perspective still much weaker than Deathspeaker). Add this to the fact that spike is objectively better in every way. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. (2) Set Bonus: Smite and Penance damage increased by 20% and Smite extends the duration of an active Atonement by 2 seconds. Mind SpikeSince our dev is having trouble putting identity into either, and they don’t want to put more power into filler spells(and we don’t want to spend talent points on fillers), I suggest baking them into their current powers, the talents we do have; – Dark Ascension - Mind Spike already adds crit into the mix, and with some of our new talents, Mind Blast. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Just how the class feels losing mind spike procs and damnation. can't open the talents on the phone). I don’t like this current iteration of the spec and I’m not asking for it to change for those of you that like it, I’m just asking for an alternative to it. Your Mind Flay, Mind Spike, and Void Torrent damage increase the damage of your periodic Shadow effects by 1%, stacking up to 5 times. Mind Flay 300 more DPS if clip right on tick second and same if tick all three. But in The Mandalorian Season 3 Episode 3, the term got an entirely new definition. Surge of Insanity generates 12 Insanity over its duration (was 16). The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. This ability is straight up weird and should. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Generates 6 Insanity. Mind Spike is a Shadow priest talent. 2022: Moved racials out of the rotation into their own section. Shadow has many spells to press rotationally, and this isn’t helping that. I don’t want to build and slow burn, it doesn’t work. New Talents. 5% dps increase is a real basket case mentality that heroic raiders seems to enforce upon themselves just because they see world first raiders doing it. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. . Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. With T2, 50% pvp power and 65% res targets my mind flay ticks for 7. This build doesn't use mind flay or mind sear. Mind Spike seems to be a much better alternative than both Mind Flay and Mind Blast. But all of the builds I tested did quite similar damage, which is great as well. And what i mean by wasting is you arent able to use every ability on cooldown when it comes up or procs because of having to cast mind spike. I would say somewhere between 5% to 10% of the casts. Something to keep in mind if you are newish to spriest in DF. Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. You can insert any available ability here, the point being you are pressing something. This prefers targets without. 9. they could make a choice - mind flay vs spike, could allow forking tree with 2 different playstyles one fast with spikes, another slower with flay. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Mind Spike damage increased by 9 percent and now replaces Mind Flay. 12 insanity between sear and mind flay, and you only get the TH. 1 Like. We all have different ideas about how specific the knowledge of the target's location should be. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. Your Mind Flay has a X% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own. 24Cast Mind Spike: Insanity if available. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. I just recently came back to the game after barely touching bfa and even less so shadowlands but shadow priest has been my main class since 2015 and was excited to level until I saw the changes. 46% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. New Talent: Mind Flay: Insanity – Casting Devouring Plague transforms your Mind Flay spell into Mind Flay: Insanity for 5 seconds. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). I have a hard time believing that Surge of Insanity is not thought about in the rotation. Answered Prayers - After your Prayer of Mending heals 50 times, gain Apotheosis for 8 sec. Increases the damage of Mind Flay and Mind Spike by 10%. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. As for mind flay, the talent choice mind flay: insanity means you can use it after Devouring Plague as it’s quicker, does more damage, and builds more insanity than regular mind flay. They went from being a rare occurrence to being in almost 70% of the groups for high keys. This means you should cast it always when the talent procs. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. mind flay and void torrent are counted as dots. It could also only let you move at 50% speed or something. Lasts 20 sec. Generates 15. Valdivion-malganis. Playing SP and DH in TW Arygos. Devouring Plague still has its terrible vanilla particles, Mind Spike still has its terrible Cataclysm particles, and Mind Spike: Insanity doesn’t even get unique particles like Mind Flay: Insanity does. this fact leave Mind. Mind Spike damage increased by 9 percent and now replaces Mind Flay. 2 Priest Patch Notes + Tier Sets. Is this a common. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Row 7 Talents. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Flay: Insanity Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. . I don’t think anyone has actually tested that. Mindgames and vampiric touch are the only casted dots with SW:pain baked into touch, devouring plague is the only spender and the build is largely keep the dots up, spam mind spike and use it for lots of instant mind blasts, mind spikes and SW: death's. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. 3 (2016-07-19. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. I agree to bring back Mind Spike as a burst tool. 1. Bro, the best range with the most damage and survivability in game right now is the Mage. "Mind Flay (Smite)". I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. Cast Mindgames if you have all DoTs on your target, you can delay for a few seconds if Dark Ascension is about to come off cooldown. Targeting virtually all CC takes so much depth out of the game. Mind Spike: Insanity damage reduced by 11%. Can accumulate up to 2 charges. I think that changes depending on build though. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind spike at the time. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. 5k with proc. Isuckatdots-kurinnaxx 6 August 2020 16:25 #19. Mind Flay's power comes from the fact that it is channeled, cheap, and "spamable". I also hear there is heavy pvp happening in the Beta as well. Mind Spike will likely sim with a higher number, however, if you consider the following scenarios, Mind Flay is actually a more practical spell and will most likely outperform Mind Spike in many scenarios:. Hotfix (2016-09-26): Mind Spike damage increased by 28%. Namely the idea that the caster knows the location of the target for the duration of the spell. Before Mind Spike appeared to be the default AoE filler interacting with Psychic Link, which was fine by me. That’s really weird. Mind Flayers start off their lives as mindless little tadpoles that swim around in the Elder Brain’s pool. 07 Nov. Shadow: Casting Mind Flay while your target is affected by your Devouring Plague causes your Mind Flay to deal 33% additional damage per orb consumed by Devouring Plague. Was dreading the idea of mind spike deleting any reason to use flay. Mind Spike: InsanityBlasts the target for (276. There’s a case of too many and too little. next is spamming mind blast and DPs. Mind’s Eye vs Distortion Reality The purpose of Distortion Reality is to prolong the Devouring Plague debuff thus increases the damage via Mastery: Shadow Weaving, Insidious Ire and Phantasmal Pathogen. Mind Spike now replaces Mind Flay. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Mind Flay: Insanity damage increased by 30%. Spam mindspike if I get shadow locked, or trick people into kicking mindspike instead of shadow. Shadow Priest UI. casting in general regardless of the form is not optimal in pvp. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. World of Warcraft Forums I’ve read them and don’t feel like its a good direction for the class. It feels so lack luster. i read the guide it mentioned to use it sometimes, but never said when. Personally I really dislike. Cast Mind Spike with Surge of Darkness procs. 8. 1 Like. Dark Evangelism - Mind Flay, Mind Spike, and Void Torrent increase the damage of your non direct damage spells. But you better get used to using Mind Spike properly. How to Recruit Major Spike Scallion. I recommend dotting up your target, then using Mind Flay for maximum damage. Mind Flay damage increased by 15 percent (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). In the current build, Dark Accession only help mind blast, which is extremely weak. Heartshade-echo-isles September 29, 2022, 8:52pm #2. Here is a sumary of what made the. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. However, the side effect of these changes is that it now feels like Mind Spike is lacking purpose. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. Difference is 5 insanity vs. What was a bad spell in Cata is now somehow ever worse in MoP. Generates 16 Insanity over the duration. World of Warcraft ForumsI’ve read them and don’t feel like its a good direction for the class. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. Auspicious Spirits: The Dot Spec style. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. You are always rolling dots. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. There are situations where MS and MF. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Something to keep in mind if you are newish to spriest in DF. Then, after building up to 4 shadow orbs, you hold down the ctrl key. Do not mind spike the boss (except for extreme. Fast explaination of results: Regular rotation is always better. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. we’ve lost so many things that made the spec flow. With more than 20% mastery, Mind Flay therefore deals more damage than Mind Spike. If you’re doing trash packs, and have searing nightmare specced, then Voidform’s value becomes purely the damage amp + mastery damage. . Those 1% is more or less the frequency I see resists on other spells, I suppose, especially if attacking lower level mobs, but Mind Flay seems to miss a lot more. 2-3 Enemies (that will live a reasonable length of time) Devouring Plague (with 3 OR MORE orbs) Mind Blast (with LESS THAN 5 orbs)Use Mind Blast on cooldown (very important), spam Mind Spike (not so important) in between and cast Devouring Plage when you have between 3 and 5 orb and it seems like a good idea to do so. Mind Flay: Insanity has been slightly redesigned – Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. I've done it countless times. (4) Set Bonus: Smite has a 100% chance to cast an additional time during Shadow Covenant, dealing Shadow. Single Target Build for Shadow Priest. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Dark Accession should increase damage of everything except dot. Surge of insanity does. Demography-tichondrius. Mind flay is an objectively better filler spell for mobility / not turreting than mind spike. 2022: Made some parts of the rotation around Mind Blast easier to read. Ilyon-silvermoon October 31, 2022, 9:14pm #1. Where you play the way before Shadow Orbs or Voidform was a thing. When doing the rotation normally, Mind Flay or Mind Spike is your filler spell. SWD or a proc when moving. Mind Spike increases the critical strike chance of Mind Blast by 20%, stacking up to 4 times. Aside the low damage mind spike has another problem. Buttons feel worthless. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). Either option performs well. Mind Flay and Mind Spike Mind Spike currently feels like it has no place in the shadow rotation and is in direct conflict with Mind Flay. run @250 ms SHIFT: Mind sear ALT: Mind Spike for proc Ctrl: Shadow Crash @cursor. It’s easily their most iconic ability. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. 1. Void Torrent damage increased by 15. The number of spells/rotation spriest has is intimidating at first glance. Better mind flay focused talents. Creator wont even notice what you just did there :P. Mind Flay as a filler spell. EDIT: Actually don't think that what I said above is the case. The global cooldown is imposed on most spells in the game, preventing you from casting multiple spells simultaneously; the base global cooldown lasts 1. Shadow Priest UI. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. In the current build, Dark Accession only help mind blast, which is extremely weak. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. 17Cast Mind Blast if capped on charges. READ MORE. Here is a sumary of what made the. Bolt, Mind Blast, X, Bolt, Mind Blast, X, etc etc etc. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping. Dungeon Pool 3. you should never be pressing mind flay. Cast Mind Flay as your main filler. triple DR stun, knockbacks on casts) is a problem and needs to be targeted. There's so many combinations available which never existed back then, which is exciting, and the spec. e ) , tons of shadows flying out and everything kinda "resets" itself. Mind Spike – Damage modifiers from Shadowform, Voidform, and Mastery: Shadow Weaving now properly increase Mind Spike’s damage. 0 PTR. Additionally it blurs the lines of when to use Mind Flay and when to use Mind Spike. And what i mean by wasting is you arent able to use every. I main shadow. 5 sec. Mind spike would be your casted filler spell when you have nothing better to do. The WeakAura only loads while level 80 inside a 10/25 normal. As mentioned above it can be used when locked out of shadow 3. Mind Spike: Holy Word: Chastise: Holy Nova: Purge the Wicked: Void Torrent: Devouring Plague: Inescapable Torment: Mindgames: Holy Fire: Mind Flay: Vampiric Touch. It feels so lack luster. Currently, Mind Sear requires 50 Insanity minimum to cast. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. first priority is keeping all dots out. Feels like a button mashing simulator to do mediocre damage. Mind Spike: Insanity damage increased by 20%. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Fixed opener to be easier to read. (Some people use reset=2 for this, but I have found 0. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Having Mind Spike pseudo-replace our filler by just being mathematically better is not fun. Mind Spike: Insanity damage increased by 20%. 22Cast Mindgames. Try not to let evangelism fall off if these are low HP adds on a boss. 19Cast Mind Spike: Insanity. Allow Class Ability Procs. Definitely should’ve removed mind spike instead. Lasts 20 sec. Lasts 6 sec. I personally hate spike. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. 虚空形态 物理 185916 - - 瞬发 - 施放虚空爆发时激活。用虚空之力扭曲你的暗影形态,使你造成. Mind Flay has a base channel time of 4. Both of these spells are spammable filler spells, that require you to plant, existing at the bottom of your rotation priority and contribute little to your overall dps. Make Mind blast spread VT Make Shadowword death spread SW:P. Dark Evangelism can now also be triggered by Mind Spike. Multiple Target Priority List. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. use void form with if you want to play mindflay. Mind Spike replacing Mind Flay. Allow While Banished Aura State. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. Mind Spike should also replace Mind Flay per your suggestion for sure. You can read all changes to 10. Dispel Magic enemy buffs. The duration of your Shadow Word: Pain and Vampiric Touch is increased by 1 sec when enemies suffer damage from Mind Flay and 2. Shadow has many spells to press rotationally, and this isn’t helping that. I. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). Building 3 shadow orbs and. Mind Soothe feels better than ever. *Examples that come to mind are searing pain and frost shock. Working from player feedback and internal data, we’ve developed the following class tuning changes to address several over- and under-performing classes. It's like a destro lock getting kicked on chaos bolt and being unable to cast anything at all but as far as I know if they get kicked on shadow they can still cast chaos bolt. Generate by applying Vampiric Touch and casting filler spells like Mind Flay and Mind Blast, then spend it on powerful Devouring Plagues. I recommend dotting up your target, then using Mind Flay for maximum damage. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5% damage variance. Shadow has been FOTM since the MDI. 3 hours ago. Patch 10. At the same time, being able to build your own Shadow Priest was a goal with this iteration and we believe the tree allows for that. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. Mind Spike is primarily for enemies which will die soon so that dots will not tick longer. [Mind Blast] - (Macro)--Starting normal rotation. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. Some things I don’t so much like:So far it seems that blizzard doesn't want Mind Spike to be used in PvE. And most of the time you had several abilities you could press. World of Warcraft Lore Trivia Game - Stump Sean Episode 2Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. It also provides the priest with a. It's also very useful on Deathwing. Hotfix (2023-06-26): Damage increased by 10%. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (285. The second major point is around mind spike. Does not apply to PvP Combat. well you were wrong. 2 - 瞬发 - Increases the damage of your Shadow Word: Pain, Vampiric Touch, [Shadow Word: Void][Mind Blast], Mind Flay, Mind Sear, Void Eruption, Void Bolt, and Devouring Plague by 精通%. Allow Aura On Level Scale. WoWHead - The largest database, this should be your go-to (don't forget to read the comment section!). Right now it feels thoughtless. Feels like a button mashing simulator to do mediocre damage. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. But it does seem to have less casts of Mind Spike Isanity. Rank 1: Your Mind Flay, Mind Sear, and. Mind Spike: Insanity damage reduced by 11 percent and. Options with this build: Mind Flay version: Drop Mind Spike and Mind Melt . Mind spike 2x for instant MB with 100% Crit chance (it goes even above 100% but its w. You hard cast mind spike as your filler if you have it selected in prepatch, and you will probably do the same at level 70 as well if nothing changes. No longer replaces Mind Flay or deals additional damage with [Mind Blast]. I'm really wondering what good mind spike is for, to be honest, other then the few times we get school-locked in pvp. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. . Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Mind Spike damage increased by 15%. The damage is quite weak and the forced concentration really nerfs it, but as I said- it gives me a spell slot back so its basically a level 1 spell that does 3d8* damage. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. Having mind flay and mind spike at the same time is gerbage. and it doesn't even have instant cast now when it. One huge drawback is the style of play. Balanced-boulderfist. If you cancel spike half way through, you get no damage. But thats not a bad thing. blizz. Dots dots and more dots. 1 reworks the class, removing its clunky AoE spender in favor of focusing most of its AoE into (Spell #199484), among other changes. With the new talent tree introduced in 2. If Mind Flay is interrupted early, it will not generate the full 18. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Niche talent setup that does not rely on Void Eruption or Shadowy Apparitions. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the addition. Lasts 6 sec. 5 (2017-01-10): Removed. Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec. ReplyMind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. Casting flay and cutting it short on the gcd whenever a more important spell becomes available is more flexible than spamming mind spike. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. Hi, this WeakAura tracks if it is worth casting Shadow Word: Death over Mind Flay in raid encounters, based on the current spellpower and haste%. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. Coalescing Shadows is interesting, but it could also synergize with Mind flay if that is picked. You should fully channel this. Lasts 6 sec. Vampiric Touch and Mind Blast do a little purple spark, mind flay does a purple string. cause critical Mind Blast to trigger Glyph of Mind Blast on the target, root the target for 4 sec. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. 5 seconds, which Haste reduces. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. You continue to spam Mind Flay / Insanity until there’s less than 1 second left on the insanity buff, then let go of shift. Also, it will always go after the Priest so the tank has to immediately taunt it. Surge of Insanity is a guaranteed proc after casting DP. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. A Spike build has a lot of short and instant casts, a Flay build has a slow and generally slower gamemplay. Mind blast and mind spike were always small animations on the target. Mind Spike is a shorter cast and is easier to fit into windows where the rotation is busy and less punishing if you have to. Before the change it wasn’t really a caster and now after the change is a “true” caster a real caster class. Pact Magic spells are always cast at the highest level possible, which increases up to level 5. Love that build. Siphon haste from enemies, stealing 2% haste per stack of Mind Trauma, stacking up to 9 times. 1 PTR Class Tuning Hotfixes – Mage Changes! Live Posted 2023/04/21 at 1:42 PM by Squishei. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. active this was anywhere from 700-400 dps loss depending on reforging. While Mind Spike is the stronger of the two options, it's only by a few percent. If you choose to use Yogg-Saron instead of C'Thun, Mind Spike will serve as your default filler spell instead of Mind Flay.